“Moritz Von Oswald is a name that needs little introduction to anyone who has followed Techno, Dub or any kind of electronic music over the last 15 years. Since the early 90’s he’s tirelessly applied his discipline to a range of styles and genres with seminal work as part of Maurizio, Basic Channel, Rhythm & Sound and his own name besides a mind blowing number of side projects, mastering jobs and engineering work. His most recent project has attempted to consolidate the studio processes which have defined the majority of his output with a live or improvisational element as part of his “trio” including the capable skills of sound designers Vladislav Delay aka Sasu Ripatti and Max Loderbauer of Sun electric and more recently NSI fame.
“Despite its title, Soothing Sounds for Baby isn’t just for infants. When it was recorded by composer / electronic music pioneer Raymond Scott, it was intended for babies — but history has endowed this deceptively simple work with a broader significance. Had Scott known that this elemental music’s appeal would continue as its target audience grew up, he might have entitled the series Sophisticated Sounds for Baby…
Un text foarte bun al lui Robert Henke (Monolake & Ableton) despre conditia dubioasa a live performance-ului in muzica electronica, istoria conceptului, player piano, tape concerts, Mixtur Trautonium, the golden age of electronic super groups, live early techno, faima si miniaturizarea contemporana. Din pacate textul trebuia sa aiba doua parti, cea de aici e numai prima, cea care pune problemele si dilemele. Banuiesc ca partea a doua incerca sa dea solutiile. Nu a mai aparut.
“The laptop itself does not contribute anything on its own; we do not write a Symphony for Dell, perform a Suite for Six Vaios or Two Crashes for Power PC, unless we want to be very ironic. What makes it an instrument is the software running on it, and this is where things start to get complicated. The audience looks at a laptop while listening to music, but what exactly creates the music and how the performer interacts with this tool is completely non-transparent. The laptop is not the instrument; the instrument is invisible. And to obscure things even more, we have to realize that most of the time there is not one single instrument and it is not ‘played’ by the performer. What really happens and what remains completely undecodable for the audience is more described as a huge number of instruments played by an invisible band sitting inside the laptop. The only visible part is the performer conducting the work in a way that looks extremely boring in comparison to the amount of physical work carried out by the guy forcing a full-blown orchestra of stubborn professional musicians through a symphony. The minimum difference between pianissimo and a wall of noise? One pixel, 0.03mm.” Robert Henke
Sambata seara Aeroplane la Arenele Romane, nu vreti sa pierdeti asta, pentru ca tot ce au scos vreodata cei doi producatori este foarte frumos. Ca dovada, un teaser doar din remixurile lor, by cei trei muschtari de la Surround Around Sound, care vor face parte si din line-up-ul chestionabil joint 3 rolled by fgm, de pe 10 iulie, terasa MNAC. Enjoy!
“happy music is easy to consume, you can just put yourself in the music and see what happens. it’s passive, you don’t have to do anything for it. with techno, it is not only dark but also very subtle and intense. it can make you lose your mind, make you freak totally out.” RA
“there’s no real definition of a good techno track – you just feel it : character, soul and a kind of hypnotic, industrial feeling. … for me purism means clarity, deepness and simplicity – that’s what techno stands for.” boing poum tchak!
“People jump on a trend, they develop a name, they blow up huge, they come and go. It’s because they are not connected to the artform. Whether it’s techno or house or minimal, they use it as a product, not as an artform, so there’s no longevity in it. My thing is to identify with your profile, tap into your musical roots, pay attention and don’t forget it – but also, look forward, and don’t dwell on the past. Then you’ll have longevity. Things are always gonna come in cycles, everyone’s gonna have their turn to tell the story. And depending on how you tell it, that will determine how long you last in this game.”